For the longest time we've let unclanned people hurt clans by having their efforts worth half as much. Should we just drop that?
UPDATE: Well, 4 people had voted in favor of removing it before I decided to make the decision myself. If you want to hurt a clan, join one.
Votes cast: 6
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|Clerica Post Reply|
|Individual players should be able to hurt clans. Nobody is forced to join a clan. Consolodating power is risky and expensive. The rewards (badges, convenience, protection) absolutely must not be taken for granted. A character should be allowed to choose a path other than being in a clan once they reach level 55. Simply because one chooses to be a lone wolf or mercenary shouldn't mean that their actions are irrelevant.|